Vintage King Marketplace Special Access
Your Resource for Exclusive
Pricing on the Best in Pro Audio
You are logged in and shopping with special discount pricing

Walrus Audio Fable Granular Soundscape Generator Pedal

Soundscape generator pedal featuring five granular delay programs centered around sample and chop algorithms with a dual feedback path develop
MFR# 900-1080

Product No Longer Available

Need help finding a different option? We can help.

* Required Fields

Product Description

In the high woodlands of the north, undiscovered by most inhabitants, there ruled a clan of old, mystic Treefolk. On the first new moon of spring, these Treefolk could be heard grafting limbs to grow their young - splicing bits of branches from each generation to produce the next line of Treefolk. These new beings keep the lifeblood of all who came before in their new skin. These sounds are in part very old but in part very new. They are referred to as… Fable.

Let your storybook adventure grow with the Fable Granular Soundscape Generator. The Walrus Audio Fable creates new sonic adventures with five granular delay programs centered around sample and chop algorithms. The Fable generates its wonder with a dual feedback path developed by DSP engineers at Walrus Audio. With two DSP chips, your signal is run through two separate effects in series (independently controlled by the Feedback and Regen Knobs), then the signals are run back through both DSP chips again before going through the output. What does that mean? Artists will discover unique soundscapes ranging from smooth, flowing ambience; to bizarre, organic reverberance; to chaotic, glitchy swarms.

What exactly is this granular effect and why is it a magical experience when combined with delay? Granular is a digital processing technique of micro-sampling, wherein short samples called grains are read from a delay buffer. In the Fable, players can adjust these grains by manipulating their sampling length, position, and buffer size from which they’re read. They can be played at double or half speed for pitch shift and time stretching effects, play them in reverse, read from multiple positions, and more, to achieve different effects.

It’s a powerful but complex technique and we’ve created five streamlined programs in the Fable that explore different aspects of its sonic range.

PROGRAMS

I. REVERSE DELAY INTO REVERSE GRANULAR

Program 1 runs a reverse delay into a reverse granular algorithm, in which sampled grains are played backwards. Reversal and re-reversal build up in the feedback paths, creating a complex and organically shifting soundscape. Turn grain size down for long, smooth reversed transients, and grain size up for stuttering reverse glitch madness.

II. FORWARD DELAY INTO OCTAVE UP GRANULAR

Program 2 runs a forward delay into an octave-up granular program, in which sampled grains are played at double speed. Swarms of double-speed grains build up in the feedback path for bright and airy cascades of sound.

III. ANALOG DELAY INTO OCTAVE DOWN GRANULAR

Program 3 runs a warm, dark analog-style delay into an octave-down granular program, in which sampled grains are played back at half speed. Slowed down repeats combined with analog-style processing to create deep, thunderous footfalls and thick, murky ambience.

IV. MULTI-TAP GRANULAR INTO MULTI-TAP GRANULAR (GRAIN-VERB)

Program 4 runs two multi-tap granular algorithms in series, in which multiple samples are played back from each granular buffer simultaneously. Multiple points of sampled sound build upon each other in the feedback paths to create glitchy clouds and unique organic reverberance. Time in this program controls time-stretching of both granular algorithms, changing both the length and tonal character of the granular effect.

V. FORWARD DELAY INTO RANDOMIZED PITCH GRANULAR

Program 5 runs a forward delay into a randomized pitch granular program, in which each grain is played back at a randomly selected speed and direction, varying between pitched up double speed, pitched down half speed, normal speed, plus forward and reversed playback from grain to grain. Pitch changes with each new grain, so play with the X knob in this program to control the rate of randomized pitch modulation.

TECHNICAL DETAILS:

  • The Fable comes coated in a slate gray enclosure with white, black, cream, red, and orange ink with art by David Hüttner
  • The die-cast enclosure’s exact size is 3.62” x 4.79” x 2.25” including knobs
  • Buffered bypass
  • Power requirements are 9 VDC, center negative (300 mA minimum)
  • The use of an isolated power supply is recommended for powering all Walrus Audio Pedals
  • Daisy chain power supplies are not recommended
  • Power supply not included

More Information

Condition New
Width 2.6 in
Height 1.4 in
Depth 4.8 in
Unit Weight 0.8 lb
Input Connectors 1/4-inch TS
Output Connectors 1/4-inch TS
Power Supply Required (not included)
Power Consumption 300 mA

Reviews

No one has written a review yet. Be the first!

* Required Fields

Share Your Opinion

The best gear advice always comes from those who use it the most. That's where you come in! Let the pro audio world hear your voice with a review of the Walrus Audio Fable Granular Soundscape Generator Pedal . Once you submit your review, please check your email and verify your address to have it posted.

How do you rate this product?
loader
Loading...
loader
Loading...