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Steinberg Nuendo 14 Audio Production Software Competitive Crossgrade - Electronic Delivery

Audio post-production and game audio production software with AI-powered technology such as Dialogue Transcription, a powerful mixing assistant in Adaptive Background Attenuation, enhanced event volume curves, and range tool editing
MFR# 1176-477
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Steinberg Nuendo 14 Audio Production Software Competitive Crossgrade - Electronic Delivery
Audio post-production and game audio production software with AI-powered technology such as Dialogue Transcription, a powerful mixing assistant in Adaptive Background Attenuation, enhanced event volume curves, and range tool editing

In Stock - Fastest eDelivery 24/7!

Product Description

Please note: This is a crossgrade SKU for owners of select competitor SKUs. A Copy of the original purchase receipt for the competitive product needs to be provided with the customer purchase order.

Qualifying products:

  • Pro Tool 9/higher (including subscriptions)
  • Apple Logic 9/higher
  • Cockos Reaper (commercial)
  • MOTU Digital Perf. 7/higher
  • Presonus StudioOne Pro

Education versions of competitive products are also allowed.


Equipped with useful new features and substantial improvements, Steinberg Nuendo 14 sets the new standard in audio post-production and game audio. With AI-powered technology such as Dialogue Transcription, a powerful mixing assistant in Adaptive Background Attenuation, enhanced event volume curves and range tool editing, Nuendo 14 opens up a new era of workflow convenience. This new version also introduces Game Audio Connect 3, allowing you to preview your sound effects from Audiokinetic’s Wwise before exporting them out of Nuendo, plus over 30 additional new features, plug-ins and other improvements.

MIXING AND IMMERSIVE

The intelligibility of speech in film and television has long been a source of discussion. With Nuendo 14 you can easily automate the balance of your mix to ensure the dialogue is always intelligible. Using the dialogue stem as a reference, ABA will attenuate loud background sounds automatically by a selected dB value, ensuring the foreground sound is always clear. Once the process has been applied, you will still have full control over the overall mix, being able to review the changes and adjust levels as needed. Adaptive Background Attenuation is also available within the MPEG-H Renderer when creating MPEG-H content. The Volume plug-in allows the volume of any track to be mixed independently of the fader, for example to make individual level adjustments for each sub-channel, for volume automation without affecting the fader and more.

The internal Dolby Atmos renderer now offers support for Stereo Direct, 7.1.2, 9.1.4 and 9.1.6 formats. Manual trim settings can also be made in the Dolby Atmos ADM Trim and Downmix Editor for Stereo Direct and 5.1.4 projects. Nuendo now supports up to fourth-order Ambisonics channels. The MixConsole can be fully displayed in the Lower Zone, including the MixConsole’s Visibility List. Re-ordering tracks is also now possible within the MixConsole.

GAME AUDIO AND SOUND DESIGN

Game sound designers can now preview sound effects directly from Audiokinetic Wwise, without having to export the audio assets out of Nuendo first. Triggering a segment from the game itself will play back the audio from within Nuendo, letting adjustments be made before rendering the assets and transferring them into Wwise. Different sounds can also be tried out while playing the game, simply by changing the event selection in Nuendo.

Especially requested by users working on Games, CSV files can now be imported into Nuendo without needing timecode information. When a CSV file is imported, Nuendo will automatically assign the markers to the project window, allowing the user to set up how they should be placed in the timeline. Sound effects in the MediaBay can now be previewed at different pitches and time-stretched speeds to match the context of a project. They can then be imported into the project with the chosen pitch and speed information intact.

The new Shimmer effect allows the creation of ethereal atmospheres and beautiful reverberant spaces for unique ambiences in movie and game scenes. Use the simple, one-control Underwater plug-in to quickly and easily create the familiar next door or underwater effect, adding atmosphere and space to dialogue and SFX.

Sound effects can be given a new life of their own with the Auto Filter effect, adding movement and interest in an infinite variety of ways. A Sound Designers dream! Six new modulators deliver the creative freedom of parameter-based automated sound variations, but with complete control over the results – ideal for creating stunning sound effects for games or in audio post-production! With dynamic parameter control, which is based on material within the project, the modulators can create movement, add tension and much more to your sound effects and game sound design.

VIDEO, PRODUCTIVITY AND MUSIC

Nuendo’s video engine has been revamped to support 4K and 8K video resolutions, as well as scaling even higher resolutions correctly to fit them within the video window. Video playback efficiency is improved and there is no limitation on resolution with a powerful enough processor. The video window in Nuendo can now display any attribute available for ADR sessions, for example dialogue scene, number or ID. It also offers the ability to modify how the text is displayed, including font size, font color, alignment, word wrap and more. In the Direct Offline Processing window, the Audition function will now take the volume of the selected event into account. This means the audition volume will be previewed at the right level and not be unexpectedly loud. Nuendo 14 now includes SpectraLayers Go, with enhanced AI for better stem separation, new tools and a redesigned user interface.

STEINBERG NUENDO 14 FEATURES:

  • Adaptive Background Attenuation (ABA): Easily automate the balance of your mix to ensure the dialogue is always intelligible
  • Dolby Atmos improvements: internal Dolby Atmos renderer now offers support for Stereo Direct, 7.1.2, 9.1.4 and 9.1.6 formats, and more
  • Ambisonics 4th order: Nuendo now supports up to fourth-order Ambisonics channels
  • Dialogue Transcription: new AI-powered speech to text feature enables dialogue tracks to be transcribed into ADR cycle markers
  • GameAudioConnect 3 Live Connect: Preview sound effects now in real-time from Audiokinetic Wwise, without having to export the audio assets out of Nuendo first, CSV files can now be imported into Nuendo without timecode

SYSTEM REQUIREMENTS:

  • Operating systems (Windows): 64-bit Windows 11 (version 23H2 or higher); 64-bit Windows 10 (version 22H2 or higher)
  • Operating systems (Mac):macOS Ventura, macOS Sonoma, macOS Sequoia, Rosetta 2 App (Silicon Mac), Native App (Silicon Mac)
  • CPU minimum (Windows): Intel Core i5 Series (4th generation) or AMD Ryzen (minimum Windows)
  • CPU minimum (Mac): Intel Core i5 (2018 or later) or Apple Silicon (minimum Mac)
  • RAM minimum: 8 GB
  • Hard disk free space (full installation): 75 GB
  • Graphics minimum (Windows): Graphics card with native Windows 10 support (minimum)
  • Graphics recommended (Windows): AMD R or RX series and later or NVIDIA Series 700 and later (recommended)
  • Graphics (Mac): Graphics card with Metal support (Mac only)
  • Graphics (GPU memory): 4 GB or higher for 4k displays
  • OS compatible audio hardware
  • ASIO-compatible audio hardware is recommended for low-latency performance
  • Internet connection is required for download of installation package, license activation, account setup and personal/product registration

Note: 32-bit plug-ins are not supported. VST 2 is not officially supported. VST 2 plug-ins may be loaded (excluding on Native Apple Silicon) when the VST 2 plug-in scanner is enabled in the VST Plug-in Manager. However, Steinberg does not provide support for any issues related to VST 2.

More Information

Condition New
Software Delivery Electronic Delivery
Operating System Mac, Windows

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