The Audio Ease Rocket Science Bundle for Mac OS X consists of three Midi controllable and automatable audio plug-ins for RTAS, HTDM, MAS, Audio Unit and VST, supporting high sample rates and channel configurations from mono-mono up to surround formats.
You can apply human vowel filters to your audio with Roger. Use the vowel bar at the bottom to click through the vowels and click the portrait to select one of the Roger family members. Features include portamento, automation, Midi-control and rhythmic talk-nonsense mode.
Portamento controls the transition speed between vowels, and the ‘sharpness’ of the vowel is controlled by the bandwidth parameter.
Make the Roger family talk rhythmic random nonsense using Auto and Tempo. Roger is MIDI controllable from your MIDI keyboard or from recorded MIDI data on the sequencers tracks.
Dynamically adjusts the peak of a resonating bandpass filter according to the level of the incoming audio. Applications of Follo include an auto-wah on a guitar, and a thumping resonating bass generator.
The analysis knob offers control over the sensitivity of the ball. Applications of Follo include an auto-wah on a guitar, and a thumping resonating bass generator when the ball clips at the blue slider.
Orbit lets you control the virtual position of your sound source. It accurately calculates the sound source’s reflections of the walls of a virtual ‘outer room’, using the exact amount of delay and attenuation for the direct sound and all reflections alike. Use it a s a physically correct panner, select from preset source trajectories, or create them yourself via live midi control or parameter automation.
You can use Orbit merely as a physically correct panning device, or you can use it as a flight path simulator that offers control over your position, speed and location of the source, the size of the virtual space and the absorption of high frequencies by the walls. For direct sound and all reflections, Orbit will precisely emulate the Doppler effect so that pitch will shift up when a sound (or a reflection) comes at you, and will shift down when it moves away.
The light blue small room is the room you are in. Its size is determined by the speaker span parameter. You can drag the small room around in the outer room. The tiled surface is the outer room, the size of which is adjusted using the room size parameter. The red ball is the sound source.
The motion selector lets you choose between a static source or one that follows an editable path in the outer room. The source can also follow an adjustable oval, or it can just fly about like Buck Rogers on LSD.